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	<title>Game Review</title>
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	<link>http://gameanalise.wordpress.com</link>
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		<title>Game Review</title>
		<link>http://gameanalise.wordpress.com</link>
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	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://gameanalise.wordpress.com/osd.xml" title="Game Review" />
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		<item>
		<title>SSX Blur &#8211; Electronic Arts &#8211; Esporte</title>
		<link>http://gameanalise.wordpress.com/2008/03/24/ssx-blur-electronic-arts-esporte/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/24/ssx-blur-electronic-arts-esporte/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 14:00:00 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Esporte]]></category>
		<category><![CDATA[S]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=38</guid>
		<description><![CDATA[  SSX Blur foi pra mim uma grande surpresa. Com um estilo gráfico completamente inovador para o gênero, conseguiu entreter e surpreender de maneira positiva. É um game um pouco curto demais, mas muito intenso em sua experiência. A jogabilidade funciona de maneira ótima, os modos de jogo são variados e a dinâmica de controles [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=38&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p> <a href="http://gameanalise.files.wordpress.com/2008/03/ssx_blur1.jpg" title="ssx_blur1.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/ssx_blur1.jpg?w=450" alt="ssx_blur1.jpg" /></div>
<p></a></p>
<p align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/analise11.jpg" title="analise11.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise11.jpg?w=450" alt="analise11.jpg" align="right" /></a>SSX Blur foi pra mim uma grande surpresa. Com um estilo gráfico completamente inovador para o gênero, conseguiu entreter e surpreender de maneira positiva. É um game um pouco curto demais, mas muito intenso em sua experiência. A jogabilidade funciona de maneira ótima, os modos de jogo são variados e a dinâmica de controles funciona muito bem. Não é tão completo como o terceiro game da série (SSX 3 de 2004), mas é tão bem feito que mesmo assim se torna quase obrigatório. Se tivesse um modo online e mais pistas, estaria no top 10 do console. Espero por uma continuação.</p>
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			<media:title type="html">gustavogamer</media:title>
		</media:content>

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		<item>
		<title>TMNT &#8211; Ubi Soft &#8211; Ação</title>
		<link>http://gameanalise.wordpress.com/2008/03/24/tmnt-ubi-soft-acao/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/24/tmnt-ubi-soft-acao/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 13:50:54 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Ação]]></category>
		<category><![CDATA[T]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=34</guid>
		<description><![CDATA[  Games licensiados são uma grande praga hoje em dia e TMNT, baseado no recente filme das Tartarugas Ninja, é um game que não tem design de fases, não tem jogabilidade, não tem ambientação, não tem nada. É apenas um apanhado de idéias mal estruturadas que não se sustentam em si mesmas. Ah, o game [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=34&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div align="justify"></div>
<div align="justify"> <a href="http://gameanalise.files.wordpress.com/2008/03/tmnt.jpg" title="tmnt.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/tmnt.jpg?w=450" alt="tmnt.jpg" /></div>
<p></a></div>
<div align="justify"></div>
<div align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/analise10.jpg" title="analise10.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise10.jpg?w=450" alt="analise10.jpg" align="right" /></a>Games licensiados são uma grande praga hoje em dia e TMNT, baseado no recente filme das Tartarugas Ninja, é um game que não tem design de fases, não tem jogabilidade, não tem ambientação, não tem nada. É apenas um apanhado de idéias mal estruturadas que não se sustentam em si mesmas. Ah, o game só tem aquela pancadaria característica que seria bem vinda na década de 90, mas hoje se torna inadimissível. Nos primeiros 15 minutos, talvez valha a pena, coisa que acaba se tornado raiva nos outros 15 (depois de meia hora você nem vai mais querer ver ele. Só não é pior porque tem um visual bom. Mas se eu quiser apenas ver, vejo logo o filme que é melhor.</div>
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			<media:title type="html">gustavogamer</media:title>
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		<item>
		<title>Medal of Honor Vanguard &#8211; Eletronic Arts &#8211; FPS</title>
		<link>http://gameanalise.wordpress.com/2008/03/24/medal-of-honor-vanguard-eletronic-arts-fps/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/24/medal-of-honor-vanguard-eletronic-arts-fps/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 13:40:28 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[M]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=31</guid>
		<description><![CDATA[  Faz muito tempo que a série Medal of Honor não dita mais as regras quando o assunto são games de guerra. E isso fica bastante evidente em Vanguard, o pior game da série. Semqualquer orientação histórica, já que há erros graves e com uma das piores jogabilidades do Wii, em que é praticamente impossível [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=31&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div align="justify"> <a href="http://gameanalise.files.wordpress.com/2008/03/medal-honor-vanguard-2.jpg" title="medal-honor-vanguard-2.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/medal-honor-vanguard-2.jpg?w=450" alt="medal-honor-vanguard-2.jpg" /></div>
<div style="text-align:center;"></div>
<p></a><a href="http://gameanalise.files.wordpress.com/2008/03/analise8.jpg" title="analise8.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise8.jpg?w=450" alt="analise8.jpg" align="right" /></a></div>
<div align="justify">Faz muito tempo que a série Medal of Honor não dita mais as regras quando o assunto são games de guerra. E isso fica bastante evidente em Vanguard, o pior game da série. Semqualquer orientação histórica, já que há erros graves e com uma das piores jogabilidades do Wii, em que é praticamente impossível mirar e atirar com exatidão, ele acaba se tornando um game extremamente frustrante. O visual e a ambientação são até interessantes, mas nada muito grandioso. Se estiver disposto a jogar games do gênero, se prepare para enfrentar coisas nesse nível deplorável, já que faltam opções consistentes no Wii.</div>
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			<media:title type="html">gustavogamer</media:title>
		</media:content>

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		<item>
		<title>Prince of Persia Rival Swords &#8211; Ubi Soft &#8211; Ação</title>
		<link>http://gameanalise.wordpress.com/2008/03/24/prince-of-persia-rival-swords-ubi-soft-acao/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/24/prince-of-persia-rival-swords-ubi-soft-acao/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 13:30:05 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Ação]]></category>
		<category><![CDATA[P]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=27</guid>
		<description><![CDATA[Se tem uma coisa que não falta no Wii são ports. Esse é um dos piores, já que vem do PSP! Tá certo que mese que pelo menos ofereça algo de novo. Ah, a jogabilidade com o remote nesse game é bem ruinzinha viu, então esqueça os combates alucinantes dos demais games. Uma das decepções [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=27&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/prince-persia-rival-swords-4.jpg" title="prince-persia-rival-swords-4.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/prince-persia-rival-swords-4.jpg?w=450" alt="prince-persia-rival-swords-4.jpg" /></div>
<p></a></div>
<div align="justify">Se tem uma coisa que não falta no Wii são ports. Esse é um dos piores, já que vem do PSP! <a href="http://gameanalise.files.wordpress.com/2008/03/analise7.jpg" title="analise7.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise7.jpg?w=450" alt="analise7.jpg" align="right" /></a>Tá certo que mese que pelo menos ofereça algo de novo. Ah, a jogabilidade com o remote nesse game é bem ruinzinha viu, então esqueça os combates alucinantes dos demais games. Uma das decepções do conmo assim é um game interessante com uma ambientação fabulosa. Mas é pouco. Quando ressucitou com tanto carinho a série em 2003, a Ubi Soft deveria ter tido a consciência de que ela não só é importante, como merece que cada game tenha um cuidado especial. Rival Swords não é ruim, mas não cumpre seu papel, sem dúvidas.</div>
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			<media:title type="html">gustavogamer</media:title>
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		<title>Kororinpa Marble Mania &#8211; Hudson &#8211; Puzzle</title>
		<link>http://gameanalise.wordpress.com/2008/03/24/kororinpa-marble-mania-hudson-puzzle/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/24/kororinpa-marble-mania-hudson-puzzle/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 13:16:35 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[K]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=25</guid>
		<description><![CDATA[Kororinpa é a prova definitiva de que a Hudson é muito mais que a mentora intelectual de Mario Party. Nesse puzzle despretencioso, conseguiu criar uma atmosfera ideal de jogo com uma jogabilidade sólida e uma diversão boa. É um game muito competente e cheio de carisma, apesar do visual datado e da trilha sonora um [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=25&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/1697456.jpg" title="1697456.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/1697456.jpg?w=450" alt="1697456.jpg" /></div>
<p></a></div>
<div align="justify">Kororinpa é a prova definitiva de que a Hudson é muito mais que <a href="http://gameanalise.files.wordpress.com/2008/03/analise5.jpg" title="analise5.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise5.jpg?w=450" alt="analise5.jpg" align="right" /></a>a mentora intelectual de Mario Party. Nesse puzzle despretencioso, conseguiu criar uma atmosfera ideal de jogo com uma jogabilidade sólida e uma diversão boa. É um game muito competente e cheio de carisma, apesar do visual datado e da trilha sonora um pouco repetitiva. Não é nenhum primor, mas controlar a Marble é complexo e ao mesmo tempo adaptável a todo tipo de jogador. Quem  sabe os pequenos problemas não sejam melhorados em uma continuação</div>
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			<media:title type="html">gustavogamer</media:title>
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			<media:title type="html">1697456.jpg</media:title>
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		<title>Super Paper Mario &#8211; Nintendo &#8211; Aventura</title>
		<link>http://gameanalise.wordpress.com/2008/03/23/super-paper-mario-nintendo-aventura/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/23/super-paper-mario-nintendo-aventura/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 22:57:48 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Aventura]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=19</guid>
		<description><![CDATA[Não tem jeito mesmo. A Nintendo é uma das produtoras mais surpreendentes que existe. E isso fica evidente em cada centímetro de Super Paper Mario. Desde seu visual completamente encantador até sua jogabilidade fluente e inovadora. Intercalar entre 2D e 3D é como intercalar entre duas eras diferentes que marcaram todo mundo que jogou videogame. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=19&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/super_paper_mario_01.jpg" title="super_paper_mario_01.jpg"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/super_paper_mario_01.jpg?w=450" alt="super_paper_mario_01.jpg" /></div>
<p></a></p>
<p><a href="http://gameanalise.files.wordpress.com/2008/03/analise4.jpg" title="analise4.jpg"><img src="http://gameanalise.files.wordpress.com/2008/03/analise4.jpg?w=450" alt="analise4.jpg" align="right" /></a></p>
<p align="justify">Não tem jeito mesmo. A Nintendo é uma das produtoras mais surpreendentes que existe. E isso fica evidente em cada centímetro de Super Paper Mario. Desde seu visual completamente encantador até sua jogabilidade fluente e inovadora. Intercalar entre 2D e 3D é como intercalar entre duas eras diferentes que marcaram todo mundo que jogou videogame. A longa e densa história e o carisma de cada personagem e chefe surpreendem. Tudo funciona tão bem que nem parece que o game originalmente sairia para o GameCube. Eu definiria ele com uma palavra: Genial!</p>
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		<title>Rockstar Games presents Table Tennis &#8211; Rockstar &#8211; Esporte</title>
		<link>http://gameanalise.wordpress.com/2008/03/23/rockstar-games-presents-table-tennis-rockstar-esporte/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/23/rockstar-games-presents-table-tennis-rockstar-esporte/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 17:41:40 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Esporte]]></category>
		<category><![CDATA[R]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=16</guid>
		<description><![CDATA[&#160; O primeiro Table Tennis lançado para o X-box 360 tinha como grande trunfo seu modo online. Essa versão do Wii já saiu perdendo por não ter um modo parecido. Repare também que o game tem cara de port disfarçado. Os gráficos são ruins, a jogabilidade foi adaptada com pressa e sem o trabalho sem [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=16&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div align="right"><a href="http://gameanalise.files.wordpress.com/2008/03/wii-table-tennis.jpg" title="Tony Hawk´s Proving Ground - Activision - Esporte"></a></p>
<div style="text-align:center;"><a href="http://gameanalise.files.wordpress.com/2008/03/wii-table-tennis.jpg" title="Tony Hawk´s Proving Ground - Activision - Esporte"><img src="http://gameanalise.files.wordpress.com/2008/03/wii-table-tennis.jpg?w=450" alt="Tony Hawk´s Proving Ground - Activision - Esporte" /></a></div>
</div>
<p align="justify">&nbsp;</p>
<p align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/analise3.jpg" title="s"><img src="http://gameanalise.files.wordpress.com/2008/03/analise3.jpg?w=450" alt="s" align="right" /></a>O primeiro Table Tennis lançado para o X-box 360 tinha como grande trunfo seu modo online. Essa versão do Wii já saiu perdendo por não ter um modo parecido. Repare também que o game tem cara de port disfarçado. Os gráficos são ruins, a jogabilidade foi adaptada com pressa e sem o trabalho sem falhas habitual da Rockstar. Uma pena realmente, já que o game mesmo assim diverte peo seu realismo e pelas ferrenhas disputas do modo principal. Poderia ser muito melhor, mas ainda sim vale uma olhada com carinho, principalmente pelo ineditismo do gênero.</p>
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			<media:title type="html">Tony Hawk´s Proving Ground - Activision - Esporte</media:title>
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		<title>Tony Hawk´s Proving Ground &#8211; Activision &#8211; Esporte</title>
		<link>http://gameanalise.wordpress.com/2008/03/23/tony-hawk%c2%b4s-proving-ground-activision-esporte/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/23/tony-hawk%c2%b4s-proving-ground-activision-esporte/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 17:30:51 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[Esporte]]></category>
		<category><![CDATA[T]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=13</guid>
		<description><![CDATA[A série Tony Hawk´s sempre foi a referência no gênero Skate. Isso desde o primeiro game da série que saiu em 1999. Com continuação em cima de continuação, foram mais de oito games em oito anos, a série acabou se desgastando. Proving Ground não traz nada de novo, seja no visual ou na trilha sonora [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=13&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://gameanalise.files.wordpress.com/2008/03/tony-hawks-proving-grnd.jpg" title="tony"></a></p>
<div style="text-align:center;"><a href="http://gameanalise.files.wordpress.com/2008/03/tony-hawks-proving-grnd.jpg" title="tony"><img src="http://gameanalise.files.wordpress.com/2008/03/tony-hawks-proving-grnd.jpg?w=450" alt="tony" /></a></div>
<p><a href="http://gameanalise.files.wordpress.com/2008/03/analise1.jpg" title="a"><img src="http://gameanalise.files.wordpress.com/2008/03/analise1.jpg?w=450" alt="a" align="right" /></a></p>
<p align="justify">A série Tony Hawk´s sempre foi a referência no gênero Skate. Isso desde o primeiro game da série que saiu em 1999. Com continuação em cima de continuação, foram mais de oito games em oito anos, a série acabou se desgastando. Proving Ground não traz nada de novo, seja no visual ou na trilha sonora além de repetir as fases gigantes com os objetivos malucos dos demais games. A jogabilidade com o Remote não agrada e não traz nada de novo. É uma pena ver uma série tão importante tendo um fim dessa forma. Repetitividade tem limite e  Tony Hawks já excedeu todos eles.</p>
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		<title>Guitar Hero III &#8211; Activision &#8211; Musical</title>
		<link>http://gameanalise.wordpress.com/2008/03/23/guitar-hero-iii-activision-musical/</link>
		<comments>http://gameanalise.wordpress.com/2008/03/23/guitar-hero-iii-activision-musical/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 16:19:06 +0000</pubDate>
		<dc:creator>gustavogamer</dc:creator>
				<category><![CDATA[G]]></category>
		<category><![CDATA[Musical]]></category>

		<guid isPermaLink="false">http://gameanalise.wordpress.com/?p=4</guid>
		<description><![CDATA[  Guitar Hero III é um dos games mais vendidos do Wii, e isso não é a toa. É um game bastante completo que agrada praticamente todo o público do console. A trilha sonora inspirada, o modo online muito competente, a temática agradável&#8230; Praticamente não há defeitos graves, mas os mais exigentes podem sentir falta [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameanalise.wordpress.com&amp;blog=3252239&amp;post=4&amp;subd=gameanalise&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gameanalise.files.wordpress.com/2008/03/guitar-hero-iii.jpg" title="Guitar Hero III"></a></p>
<p align="justify"> <a href="http://gameanalise.files.wordpress.com/2008/03/guitarhero.jpg" title="Guitar Hero III"></p>
<div style="text-align:center;"><img src="http://gameanalise.files.wordpress.com/2008/03/guitarhero.jpg?w=450" alt="Guitar Hero III" /></div>
<div style="text-align:center;"></div>
<p></a><a href="http://gameanalise.files.wordpress.com/2008/03/analise.jpg" title="analise"><img src="http://gameanalise.files.wordpress.com/2008/03/analise.jpg?w=450" alt="analise" align="right" /></a></p>
<p align="justify"><i>Guitar Hero III</i> é um dos games mais vendidos do Wii, e isso não é a toa. É um game bastante completo que agrada praticamente todo o público do console. A trilha sonora inspirada, o modo online muito competente, a temática agradável&#8230; Praticamente não há defeitos graves, mas os mais exigentes podem sentir falta de um visual melhor e se queixar da falta de ousadia do game que segue demais a fórmula anterior. Claro que há alguns modos de jogo inéditos, mas a série necessita de beber da mesma fonte que Rock Band bebeu e adicionar uma experiência mais completa e intensa. Mesmo assim, Guitar Hero III é imperdível.</p>
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